Pick Our Brain
Open Source Contributions + Knowledge Sharing = Better World
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Official Release: NASA ScienceCasts Series Surpasses Milestone Episode
TYSONS, VA (PRWEB) JANUARY 31, 2017Working with the Science Mission Directorate and ISS Program Science Office at NASA, V! Studios has completed over 225 episodes of the critically acclaimed ScienceCasts series. As stated on the official ScienceAtNASA YouTube page, “ScienceCasts are short videos about fun, interesting, and unusual science topics encountered by NASA’s Science Missions.”The ScienceCasts video series provides NASA the opportunity to introduce the public to a variety of topics across a wide range of science disciplines. With short runtimes, the videos rely on thorough scripts and the merging of NASA assets with original animations to inform viewers and encourage an interest in science.At the heart of the series production, a group of skilled animators from V! Studios works closely with NASA at every stage of the production. From script editing and recording, project storyboarding, and animation, V! Studios works hand in hand with dedicated members of the SMD and ISS teams within the agency to produce and finalize each individual episode.Mike Brody of V! Studios, Producer for the ScienceCasts series says, ”It’s extremely gratifying to have the opportunity to share with the world the science done at NASA. We learn something new with every episode we produce and are thrilled to help others learn along with us.”With more than 225 episodes completed, V! Studios looks forward to supporting NASA in its mission to educate the public and encourage enthusiasm in the sciences with many more ScienceCasts episodes in the future. For more news about science and cutting edge NASA technologies, subscribe to ScienceAtNASA.About V! Studios: Headquartered in Tysons, VA, V! Studios is a unique hybrid company, successfully combining left brain and right brain skills to weave technology, information, and the arts into innovative and effective products and services. V-Studios.com -
ScienceCasts: Milestones In Review
A special ScienceCast, Milestones In Review is now live! This episode takes a look back at the last 230+ episodes of ScienceCasts and highlights some of the most popular episodes in each science category as identified by viewers and followers of the series.
V! Studios is extremely proud of being part of the ScienceCast series for NASA.
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ScienceCasts: New Year’s Fireworks from a Shattered Comet
The V! Studios animation team once again comes together to produce another Sciencecast for NASA. This Sciencecast details how Earth will pass through a stream of debris from comet 2003 EH1 on January 3, 2017, producing a shower of meteors known as the Quadrantids. -
ScienceCasts: A New View of Coral Reefs
Our animation team keeps producing quality content for NASA with this latest Sciencecast diving into the importance of coral reefs. -
ScienceCasts: The Power of Light
The V! Studios animation team keeps pushing out new content for NASA. This ScienceCast explores a new NASA study investigating how different light spectra can be used to effect astronauts’ sleep, or lack of sleep.
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ScienceCasts: The Mystery of Coronal Heating
Our animation team is at it again, producing more amazing content for NASA Science.
Observations by NASA’s IRIS spacecraft suggest that “heat bombs” are going off in the sun’s outer atmosphere, helping to explain why the solar corona is so mysteriously hot.
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ScienceCasts: Taking the Surprise out of Hurricane Season
NASA is helping improve the ability of forecasters to predict hurricane intensity by flying missions into and above the hearts of powerful storms.
Some work from our animation team supporting NASA Sciencecasts. -
Using Linux Bash shell on Windows 10
I recently got Bash running on Windows. Since I use a Mac, one might wonder why I’d do such a thing? Here’s bullets of what my needs were:
- Needed to VPN into my customer’s network with minimal disruption to my Mac’s network settings
- Needed an environment that could run CAC software so I could use my PIV card to authenticate for VPN
- Needed to use the customer’s supplied installation instructions (either Mac or Windows) for the above CAC software
- Needed a desktop environment that could run native MS Project (juicy, I know!)
Given all the above, I configured VirtualBox to run Windows 10 and now wanted to use Bash to run git commands. Naturally, I Googled “bash on Windows” which came up with several results.
Figuring I’d give it a shot, I joined the Windows Insider Program, followed the instructions at howtogeek.com, turned on Developer Mode, turned the Windows Subsystem feature on, rebooted several times, and I was off and running!So far I’ve had good success running (and installing) normal Ubuntu packages.If you’re looking for a similar setup as me, give it a shot and let me know if you run into any blockers! -
HDR in Games
High-dynamic-range (HDR) is a process used to reproduce a more vast spectrum of luminosity. The technology to produce HDR imagery is relatively new and is most commonly used in photography. HDR equipped cameras take multiple exposures to highlight the dark and light information in a scene. The exposures are then combined into a single image that more accurately recreates how the human eye perceives light and color. While the process is quite popular among photographers and filmmakers, it has also been a favorite for computer artists.
Digital artists employ the use of HDR to achieve a more realistic look to computer generated elements. The process, called high-dynamic-range rendering or HDRR, is slightly different for creating digital imagery. Rather than using image processing to combine exposures, HDRR renders images based on calculations done in HDR. Compatible TV’s and monitors can then display the digital imagery by using panels which offer a wider gamut of colors compared to standard RGB hardware. According to Nvidia, the color gamut can be expanded by a factor of two, which accounts for close to three quarters of the visible color spectrum.
This means that the image quality is significantly higher. HDR boosts the contrast between white and black, making dark areas richer and light areas brighter. It also increases saturation so colors appear more lush. All of the elements combine for a much more vibrant and realistic image. It’s a method for rendering CG elements that has been widely used in everything from architectural visualization to special effects in films. The only digital realm that hasn’t been able to utilize the technology until now, is the video game industry.
As opposed to CG films that render scenes into individual frames which are then compiled, video games are displayed in “engines” that run in real-time. This real-time display has prevented developers from integrating HDR technology into games due to the intense hardware requirements. While “modifications” have allowed some PC titles to incorporate HDR, it has been largely absent from consoles and the mainstream market until recently. In September Sony revealed that the PlayStation 4 was capable of utilizing such technology. After a firmware update, released only a weeks after the announcement, all PS4 consoles are now able to display games in HDR. Alongside the PS4, Microsoft’s newly released Xbox One S also posses the ability to take advantage of the dynamic rendering technique.
However, in order to utilize the new functionality, players will need to have access to Ultra HD Premium Certification (UHD) televisions. Although UHD is a characteristic native only to 4K TV’s, not every 4K set is capable of HDR standards. It’s important to pay close attention and research what options are available when looking to purchase an HDR capable TV.
To supplement the new advancements in hardware, most engines available to developers now support HDR as well. Although the technology is still in its infancy and can only be seen in a handful of current titles, it’s still a huge step for the industry. Access to this technology allows developers to create a more immersive experience for players. Dynamic lighting and effects is a major leap for the graphical fidelity of games. Games can now be visualized with more realism than ever before. It’s an exciting time for both players and developers alike as the industry can finally harness the powerful capabilities of HDR.
Side by side comparison of standard rendering (left) and HDR rendering (right) taken from Half-Life 2: Lost Coast. (image courtesy of Wikipedia and © Valve Corporation).





